![]() Coupled with appropriate buffs (such as the dps-boost buff and the click critical rate and multiplier boost buff), the Bush Whacker could push you to up to 50 more levels after you hit a wall, provided that you also level your main damage dealer along the way.The penalty of losing damage buffs for the main damage-dealer greatly overwhelms the bonus from increasing his Swordplay effect. Buffing your main damage-dealer generally contributes more to his click damage than increasing his Swordplay effect (with the abilities of Jim the Lumberjack/ Pilot Pam, Emo Werewolf, The Washed Up Hermit, The Princess/ RoboTurkey, and Dark Gryphon).The Bush Whacker could also be used in a Werewolf formation since he could indirectly draw power from him via RoboTurkey. Placing the Bush Whacker next to both RoboTurkey and your main damage-dealer allows him to draw power from both of them. Thanks to the addition of RoboTurkey, the Bush Whacker is now more viable in almost all types of formations.However, the use of the Bush Whacker would be counter-intuitive in a formation that uses the Werewolf as the main damage-dealer (without RoboTurkey) placing the Bush Whacker next to the Werewolf would make the latter lose his important Lone Wolf buff, while the former could not draw power from the latter if not placed next to him.Since he draws power from adjacent crusaders, putting him next to your main damage-dealing crusader like Hermit, Jim or Sarah could strengthen his click damage a great deal. ![]() ![]() Swordplay is what makes the Bush Whacker a strong crusader in your formation.The Bush Whacker comes in most useful especially when you are pushing towards the last few levels of your current objective. Perhaps the most underestimated crusader (in game chats, at least), the Bush Whacker can have a great impact in your total damage output if used correctly.
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